Table of Contents for
Physics
Labs


Check the Chemistry sections for related Physics Labs such as Gas Laws, Density, Specific Heat, etc.
   
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Description

Amusement Park Plysics
A collection of short field labs based on park rides

Devils Tower
Eye
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Acceleration, velocity, distance and time.
Carousel
Eye
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Linear velocity, centripetal acceleration and force.
Bumper Cars
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Acceleration, velocity and elastic collisions.
Circular Swing
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Angle, velocity, centripetal acceleration and force.
Roller Coaster 1
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Velocity, mass, force and work.
Roller Coaster 2
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Potential & Kinetic Energy, velocity and centripetal acceleration.
Sky Ride
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Angle, tension and force.
Pendulum
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Angle, mass, period and potential energy.

Ferris Wheel
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Radius, velocity, centripetal acceleration and time.
Demon Drop
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Power, Potential Energy, Kinetic Energy and velocity.
Go Cart
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Velocity, centripetal acceleration, coefficient of friction.
Standard laboratory experiments
A collection of in class laboratory experiments

Velocity
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Calculate velocity, in several ways, using toy cars and photogates.
Acceleration
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Calculate acceleration from data etched on paper tape.
Inclined Acceleration
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Observe and measure different accelerations down an inclined plane.
Centripetal Acceleration
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Rotate a stopper on a string and calculate its centripetal acceleration.
Collisions
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Set up and run an air track to calculate momentum and kinetic energy.
Tension
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Measure the tension on a string by changing angle and supported mass.
Coefficient of Friction
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Measure static and kinetic friction on two samples at different inclined angles.
2 Dimensional Vectors
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Photograph the positions of a ball under constant velocity and gravity.
Hooke's Law
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Measure the stretching of a spring and calculate the spring constant and PE.
Torque: Simple levers
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Determine the mass of an unknown by calculating torque 3 different ways.
Torque: Angular Force
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Vary the lever arm length, angle of force and location of force, and observe the effect on force and torque.
Pulleys
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Measure the mass needed to move an object and calculate Force, IMA, AMA and Work.
Human Power
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Calculate the horsepower generated by a subject running up a flight of stairs.
Hydraulics
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Calculate an unknown mass using two hypodermic needles, ruler and scale.
Shoot the Monkey
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Calculate initial velocity from gun angle and monkey fall distance.
Buoyancy
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Find an unknown mass by using Archimedes's law on buoyancy.
Simple Harmonic Motion
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Calculate a spring k and then observe and calculate the period of a cart showing SHM on an air track.
Acoustic Resonance
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Measure the node distances and calculate the wavelength and frequency of a generated sound within a closed end tube.
Standing Waves
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Calculate the frequency of a standing wave by adjusting the tension on a string.
Ohm's Law
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Measure current, voltage and resistance with a voltmeter and ammeter.
Electroscope
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Manipulate positive and negative charges with an electroscope.
Focal Length
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Manipulate object and image distance in order to calculate focal length and magnification of a thin lens.
Concave Mirror
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Manipulate object and image distance in order to calculate focal length and magnification of a concave mirror.
Snell's Law
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Measure the angle of incidence and angle of refraction to determine an unknown index of refraction.
Young's Experiment
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Calculate the wavelength of a light using the classic "Young's dual slit experiment".
Angular Momentum
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Calculate the angular momentum of rotating metal disks and more.
Viscosity of a Liquid
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Calculate the viscosity of a liquid by dropping a ball through that liquid.
Specific Rotation
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Determine the specific rotation of 3 substances using a polarimeter.
X-ray Diffraction
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Measure the interplanar distances of a substance using a X-ray powder diffractometer.
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Calculate the height of a column of water from the dimensions of a water stream.  
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Calculate the pressure at a constriction using a venturi tube.  
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Determine the charge of an electron using Millikan's famous experiment.  
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Calculate magnetic flux density using a straight wire, magnet and current.  

Drill and Practice

Hyperlink
Description
Vectors
Practice adding vectors graphically and then test your skill by sight or calculations.
Projectiles 1 Drill
Practice calculating velocity, X distance and Y distance of a falling object.
(linked to 2 Dimensional Vectors Lab)
Ohm's Law Drill
Practice manipulating the Ohm's Law equation and solving for resistance, voltage and current.
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